Top 10k strings from Sword Slayer (1988)(Players Software)(Side A).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TZX] /

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  10 FFFFFFFFFFFFFFFFFFF
   5 |X4t|Z0t|_
   5 UUUUUUUUVVVVt
   5 TZ4tTZ4tTZ4tT
   5 FFFFFFFFFFFFFFFF
   4 FFFFFFFFFFFFFFF
   3 UUUUUUUUUVVVVt
   2 UUUUUUUUVFVFp
   2 UUUUUUUUUd
   2 UUUUUUUUUUUUUVVVVd
   2 UUUUUUUUUUUUUUUUUVVVVd
   2 UUUUUUUUUUUUUUUUUUUUUUO
   2 &UWEUUUUUUWEUU
   2 "demo.obj"
   1 loada     
   1 demo.obj  L
   1 W P Q R S T U V W@P@Q@R@S@T@U@V@W`P`Q`R`S`T`U`V`W
   1 UWEUUUUUUel
   1 UWEUUUUUUK
   1 UVEUUUUUUP
   1 UUUUUUWEUt
   1 UUUUUUWEUX
   1 UUUUUUUUUt
   1 UUUUUUUUUh
   1 UUUUUUUUUUUUUVVVVh
   1 UUUUUUUUUUUUUUUUUVVVVh
   1 UUUUUUUUUUUUUUUUUUUUUUV
   1 UUUUUUUUUUUUUUUUUO
   1 TWO PLAYER GAME
   1 TWO FOR PLAYER TWO
   1 TWO FOR KEMPSTON
   1 THREE FOR SINCLAIR
   1 Sword A   
   1 SWORD SLAYER
   1 SOUND FX ON
   1 SOUND FX OFF
   1 SOFTWARE  MCMLXXXVIII
   1 PRESS SPACE
   1 PLAYER TWO CONTROLS
   1 PLAYER ONE CONTROLS
   1 OUT OF THE  DARKNESS
   1 ONE-WEEK-PRODUCTIONS
   1 ONE PLAYER GAME
   1 ONE FOR PLAYER ONE
   1 ONE FOR KEYBOARD
   1 O H I J K L M N O@H@I@J@K@L@M@N@O`H`I`J`K`L`M`N`O
   1 KUUUUUUWEUt
   1 KUUUUUUWEUY
   1 JOE II    
   1 GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
   1 GGGG@@@@@@@@@@@@@@@@@@@@@@@@@@@@GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
   1 G @ A B C D E F G@@@A@B@C@D@E@F@G`@`A`B`C`D`E`F`G
   1 FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
   1 FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
   1 FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGCCCCCCCCCCCCCCCCCCCCCCCCCCCCGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
   1 FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG@@@@@@@@@@@@@@@@@@@@@@@@@@@@GGGG@@@@
   1 FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
   1 FFFFFFFFFFFFFFFColin Swinebournes JOE BLADE II demo Version 2.0 Written as ever by Andy Severn. Glorious Graphics by Colin Swinebourne. Marvelous Music by Mike Brown. And Tittilating Text by Simon (FERRET) Daniels. Absolutely nothing by Jabba, aided by Kevin....   The year is 1995...  the setting - London...    The streets are filled with punks and muggers...    Ordinary citizens are held prisoner in their homes too frightened to venture outside...    ONLY ONE MAN CAN CLEAN UP THE CITY...    THAT MAN IS JOE BLADE...    Joe blade II should hit the streets around August - Septemberish so check out the preview sections of SU, CRASH, and YS for the actual street date...    How would you like to pick up a full Colin Swinebourne game for `1.50 ???  Well check out the July issue of SU...    If you still don't possess a copy of the original totally wicked JOE BLADE check out your local stockist, its just been totally repackaged...    The 128k music in this demo is different from the actual JOE BLADE II tune, it was
   1 FERRUS  THE CENTURION
   1 EUWEUUUUU^
   1 Created with Ramsoft MakeTZX
   1 COPYRIGHT PLAYERS
   1 AND FIGHT ANOTHER DAY
   1 AND BRUTUS ENTERS THE
   1 AAGGGGGAAA
   1 AAAEGGGAAAGGGEAA
   1 AAAEEEEAAAAAEEEEAA
   1 AAAEEAAAAAAAAAEEAA
   1 AAAAGGGAGGGAAAA
   1 AAAAAGGGGGAAAA
   1 AAAAAGGGAAAAA
   1 AAAAAEEGAAAAAGEEAAA
   1 AAAAAAAAAAAAAAAA
   1 @@@GGGG@@@@DDDDDDDDDDDDDDDDDDDDD@@@GGGG@@@@DDDDDDDDDDDDDDDDDDDDD@@@GGGG@@@@
   1 ?`0`0`0`0`8p
   1 ;"Joe Blade II demo loading."
   1 3`0`0`0`0`0`
   1 0`0`0`0`0`6`?`?
   1 0`0`0`0`0`0`0`0`8
   1 0<p>0>070703
   1 .UWEUUUUUUWEUUUUUUUUUUUUUVVVVt
   1 .UWEUUUUUUWEUU
   1 .UWEUUUUUUUUUUUUUUUUUUUUUUWEUt
   1 .UVEUUUUUUVEUT
   1 .UUUUUWEUUUUUUUUUUUUUUUUUVVVVt
   1 .UUUUUWEUQ
   1 .UUUUUVEU`
   1 .UUUUUUUUUUUUUUUUUWEUUUUUUUUUt
   1 .UUUUUUUUUUUUUUUUUO
   1 .U@qUUWEUzY
   1 .)UUUUUUUUUKj
   1 -THE ROMAN EPIC-
   1 *UUUUUUUUUUUUUUUUUV
   1 )UUUUUUUUUKj
   1 (1:CLU^gpy
   1 '09BKT]fox
   1 &/8AJS\enw
   1 %.7@IR[dmv
   1 $-6?HQZclu~
   1 #,5>GPYbkt}
   1 "+4=FOXajs|
   1 !*3<ENW`ir{
   1  WHO CHALLENGES THE
   1  THROUGH  THE TEMPLE
   1  THIS DEMO WAS WRITTEN BY ANDY SEVERN AND IS WELL WICKED, SO THERE!    
   1  THE ROMANS TO  LIVE
   1  THE  ATTETION OF A
   1  SPARTACUS FAILS TO
   1  SPARTACUS  REACHES
   1  SPARTACUS  PREPARES
   1  SPARTACUS  ACHIEVES
   1  SHOUT  FOR VENGENCE
   1  SENTRY AT HIS POST
   1  OF CAPUA  SPARTACUS
   1  IN DEFIANCE  TO THE
   1  HIS AIM AND ESCAPES
   1  FIGHTS TO THE DEATH
   1  ESCAPING SPARTACUS
   1  EAGLE SWOOPS  DOWN
   1  DYING EAGLE ALERTS
   1  DEFEATED THE CROUDS
   1  DEADLY ARROWS  FALL
   1  CATCHES UP WITH THE
   1  AS SPARTACUS ENTERS
   1  AS NIGHT FALLS AND
   1  ARROWS FILL THE AIR
   1  ANGRY AT THE DEFEAT
   1  A LEGIONAIRE BY THE
   1  A  STONE TEMPLE AN
   1  - SERVIS LIBERATE -
   1  )2;DMV_hqz
   1   THE DUSTY STREETS
   1   SPARTACUS MAKES A
   1   OF  HIS CHAMPIONS
   1   NAME OF  MEDEVIUS
   1   LOOSING HIS LIFE
   1   IS  CONFRONTED BY
   1   FURIOUS AT SEEING
   1   ESCAPING HERO AND
   1   ESCAPING  THROUGH
   1   ESCAPE FROM  HIS
   1   CRASSUS  RELEASES
   1   BUT  OBLIVIUS THE
   1   ARENA  GLADIATORS
   1    WITH HIS FINEST
   1    THEIR  CHAMPION
   1    THE CRY OF THE
   1    SPARTACUS CRIES
   1    SPARTACUS AS HE
   1    SPARTACUS  RUNS
   1    ROMAN EMPIRE AS
   1    ROMAN  CAPTORS
   1    PRESS S TO START   PRESS F TO TURN THE SOUND FX ON OR OFF   PRESS C FOR CONTROLS   PRESS ONE FOR ONE PLAYER GAME   PRESS TWO FOR TWO PLAYER GAME    -    A ONE-WEEK-PRODUCTIONS PRODUCTION   -   WRITTEN BY KEVIN PARKER   GRAPHICS HUNG DRAWN AND QUARTERED BY JABBA SEVERN   MUSIC COMPOSED BY MIKE BROWN AND CONDUCTED BY ANDY SEVERN   DESIGNED BY IAN POTTS   
   1    IN THE ATTEMPT
   1    HIS  EAGLE INTO
   1    CRASSUS WATCHES
   1    CONFRONTED BY A
   1    CENTURION  BARS
   1    BID FOR FREEDOM
   1    ALL  AROUND HIM
   1     TEMPLE  GUARD
   1     SCENE  SEVEN
   1     SCENE  ELEVEN
   1     SCENE  EIGHT
   1     ROARING ARENA
   1     GARDEN AND IS
   1     FOR THE FIGHT
   1     A DARK FOREST
   1      SCENE THREE
   1      SCENE  NINE
   1      SCENE  FOUR
   1      SCENE  FIVE
   1       THE ARENA
   1       THE  END
   1       SCENE TWO
   1       SCENE TEN
   1       SCENE SIX
   1       SCENE ONE
   1       HIS  PATH
   1        THE END